Renders Injector now uses a copy of all ltag files (in CCT mod directory) instead of the original files Small bug when using "chunk tools" with the latest update Accidental hidden option "Set playable" via Quick Actions => Set. The values have to be stated correctly in the Pofo! Except for the slots 459-469, which aren't included in PerfectPlextra. There is no further adaptation necessary. If you have installed PerfectPlextra via CCT, it will read the hometown announcements from the Pofo and save them accordingly. CCT will now enable and disable context menu functions, to better indicate what's available, instead of hiding them Better presentation / separation of the slots (Default, DLC, Hidden. Many smaller and some bigger interface improvements Updated TitantronFix mod from install via "Mods" menu You have to install all renders again via CCT to apply this 'fix'. Wrong compressed size in OODL file header (Thank you new render injection is the same process as in earlier versions, so that means it changes the id in the ltag files before applying a new render. Render hasn't changed in the game (hopefully fixed, please leave feedback!) Change things on the fly like gender, music, animations, trons. Build-in option to install some mods like "SuperString" or "PerfectPlextra" Re-generate f file full or add new entries automatically in "realtime mode" Convert CH-PAC files in HPSC format to EPK8 It also adds the necessary entries in f file and removes conflicting entries! => CCT 2019 copies the files as mod, recognizes the name and changes the EMD section automatically. Read names of caws, teams and custom matches from the game and use them in the grid as well as update them in Data Editor for WWE 2k19 when exporting them to the latter. match files from memory or open and edit them in Data Editor for WWE 2k19 match files directly in CCT, with an internal MemoryEditor Inject custom tron files (Apron, Mini, Ramp, Titan, Wall) match files from disc or external tools like Data Editor
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